Jul 10, 2015 12:38 PM EDT
GoldenEye 007 came out in 1997 for the Nintendo 64 and is still considered one of the best video games of all time. Playing as Pierce Brosnan's James Bond from the 1995 film of the same name was monumental in the gaming community, but there is still one downfall to the title: the soundtrack! The music in the game sounds pretty terrible because the score was compressed so much for the N64. Luckily for us, the YouTube channel "Video Game Tracks" has shared the uncompressed version of the music featured in the RARE video game, created by composer Grant Kirkhope. Listen to the soundtrack to GoldenEye how it should be heard below!
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According to IBTimes, the music was compressed so that the N64's Reality Coprocessor could handle it in gameplay. It sounded bad, but it worked well with the action of the game. Luckily, this week marks the first time many of us can hear Kirkhope's music how he wanted you to hear it.
"It was immense fun to write that video game's music, I don't know how many times I listened to all the past theme tunes from the movies, probably hundreds," the composer wrote on his website.
So take a listen to 28 minutes of music from GoldenEye 007 without the compression issues that we've all had to deal with since 1997 right here (via Boing Boing / Consequence of Sound / FACT):
What do you think of this uncompressed soundtrack? Let us know in the comments section below!
You can also compare it to the compressed version right here:
FACT recently ranked the 100 best video game soundtracks, with GoldenEye 007 landing in third overall. Do you think the uncompressed version could top the list?